2,502 research outputs found
Valuation equilibrium
We introduce a new solution concept for games in extensive form with perfect information, valuation equilibrium, which is based on a partition of each player's moves into similarity classes. A valuation of a player'is a real-valued function on the set of her similarity classes. In this equilibrium each player's strategy is optimal in the sense that at each of her nodes, a player chooses a move that belongs to a class with maximum valuation. The valuation of each player is consistent with the strategy profile in the sense that the valuation of a similarity class is the player's expected payoff, given that the path (induced by the strategy profile) intersects the similarity class. The solution concept is applied to decision problems and multi-player extensive form games. It is contrasted with existing solution concepts. The valuation approach is next applied to stopping games, in which non-terminal moves form a single similarity class, and we note that the behaviors obtained echo some biases observed experimentally. Finally, we tentatively suggest a way of endogenizing the similarity partitions in which moves are categorized according to how well they perform relative to the expected equilibrium value, interpreted as the aspiration level
Querying Probabilistic Neighborhoods in Spatial Data Sets Efficiently
In this paper we define the notion
of a probabilistic neighborhood in spatial data: Let a set of points in
, a query point , a distance metric \dist,
and a monotonically decreasing function be
given. Then a point belongs to the probabilistic neighborhood of with respect to with probability f(\dist(p,q)). We envision
applications in facility location, sensor networks, and other scenarios where a
connection between two entities becomes less likely with increasing distance. A
straightforward query algorithm would determine a probabilistic neighborhood in
time by probing each point in .
To answer the query in sublinear time for the planar case, we augment a
quadtree suitably and design a corresponding query algorithm. Our theoretical
analysis shows that -- for certain distributions of planar -- our algorithm
answers a query in time with high probability
(whp). This matches up to a logarithmic factor the cost induced by
quadtree-based algorithms for deterministic queries and is asymptotically
faster than the straightforward approach whenever .
As practical proofs of concept we use two applications, one in the Euclidean
and one in the hyperbolic plane. In particular, our results yield the first
generator for random hyperbolic graphs with arbitrary temperatures in
subquadratic time. Moreover, our experimental data show the usefulness of our
algorithm even if the point distribution is unknown or not uniform: The running
time savings over the pairwise probing approach constitute at least one order
of magnitude already for a modest number of points and queries.Comment: The final publication is available at Springer via
http://dx.doi.org/10.1007/978-3-319-44543-4_3
SrKZnMnAs: a ferromagnetic semiconductor with colossal magnetoresistance
A bulk diluted magnetic semiconductor (Sr,K)(Zn,Mn)As was
synthesized with decoupled charge and spin doping. It has a hexagonal
CaAlSi-type structure with the (Zn,Mn)As layer forming
a honeycomb-like network. Magnetization measurements show that the sample
undergoes a ferromagnetic transition with a Curie temperature of 12 K and
\revision{magnetic moment reaches about 1.5 /Mn under = 5 T
and = 2 K}. Surprisingly, a colossal negative magnetoresistance, defined as
, up to 38\% under a low field of = 0.1
T and to 99.8\% under = 5 T, was observed at = 2 K. The
colossal magnetoresistance can be explained based on the Anderson localization
theory.Comment: Accepted for publication in EP
Multi-Step Processing of Spatial Joins
Spatial joins are one of the most important operations for combining spatial objects of several relations. In this paper, spatial join processing is studied in detail for extended spatial objects in twodimensional data space. We present an approach for spatial join processing that is based on three steps. First, a spatial join is performed on the minimum bounding rectangles of the objects returning a set of candidates. Various approaches for accelerating this step of join processing have been examined at the last year’s conference [BKS 93a]. In this paper, we focus on the problem how to compute the answers from the set of candidates which is handled by
the following two steps. First of all, sophisticated approximations
are used to identify answers as well as to filter out false hits from
the set of candidates. For this purpose, we investigate various types
of conservative and progressive approximations. In the last step, the
exact geometry of the remaining candidates has to be tested against
the join predicate. The time required for computing spatial join
predicates can essentially be reduced when objects are adequately
organized in main memory. In our approach, objects are first decomposed
into simple components which are exclusively organized
by a main-memory resident spatial data structure. Overall, we
present a complete approach of spatial join processing on complex
spatial objects. The performance of the individual steps of our approach
is evaluated with data sets from real cartographic applications.
The results show that our approach reduces the total execution
time of the spatial join by factors
On d*-Complete Topological Spaces and Related Fixed Point Results
In this paper, we introduce the concept ofd*-complete topological spaces, which include earlier defined classes of complete metric spaces and quasib-metric spaces. Further, we prove some fixed point results for mappings defined ond*-complete topological spaces, generalizing earlier results of Taskovic, Ciric and Presic, Presic, Bryant, Marjanovic, Yen, Caccioppoli, Reich and Bianchini
On d*-Complete Topological Spaces and Related Fixed Point Results
In this paper, we introduce the concept ofd*-complete topological spaces, which include earlier defined classes of complete metric spaces and quasib-metric spaces. Further, we prove some fixed point results for mappings defined ond*-complete topological spaces, generalizing earlier results of Taskovic, Ciric and Presic, Presic, Bryant, Marjanovic, Yen, Caccioppoli, Reich and Bianchini
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